Stuck on signing errors, App Store Connect forms or a rejection email you can't decode? Hand me the project. I take it from where it is to Waiting for Review, and fix what Apple sends back.
Flat fees from $45. Unlimited revisions until your original rejection is approved.
Then come certificates, provisioning profiles, a dozen App Store Connect forms and a reviewer who answers in guideline numbers. These are the walls people hit most, and each one is routine once you've been through it.
Three steps, and none of them involve your Apple ID password.
Add me to your App Store Connect team as an App Manager and share the project (a private GitHub invite or a zip). It takes two minutes and you can remove me at any time.
Signing, build upload, listing, screenshots, App Privacy, age rating, in-app purchases, review notes and the submission itself. I ask you only what I can't know, like what data your app collects.
If Apple rejects it, I read the message, fix it and resubmit. You get a plain-English note on what happened each time.
Flat fees, per app. Orders go through Fiverr, which holds your payment until the work is delivered. Just want to know what a rejection means? The rejection decoder is free.
Unlimited revisions on every package until the issues in your original rejection are approved. Apple's review time isn't counted in delivery time. Apple's own $99/year developer membership is separate and paid to Apple. If Apple flags something new that needs new features, I'll quote it before doing anything.
One developer, not an agency. I've taken my own iOS apps through App Review, one of them through more than 20 versions, and two were approved on their first submission. Along the way I moved the whole process to scripts and published them as ascship, an open-source CLI. Your app goes through the same pipeline mine do.
I work as a member of your team with a role you choose. Your Apple ID, password and two-factor codes stay with you.
The app is published under your developer account and your name. Nothing is transferred to me, ever.
You'll know what state your app is in and why, without learning what a provisioning profile is.
An Apple Developer Program membership (Apple charges $99/year), an invite to your App Store Connect team, your project's source, and answers to a few questions about what your app does with user data. If you have screenshots and a description, great. If not, I'll make them from the app.
No. Apps built with Claude, Cursor, Lovable, Replit, Bolt and similar tools are exactly who this is for. Native Swift is home turf. React Native, Expo, Flutter and Capacitor projects are fine as long as the project builds for iOS.
Nobody honestly can, because the decision is Apple's. What I do promise: rejections caused by the submission itself (signing, metadata, privacy answers, review notes, a missing demo account) are fixed and resubmitted at no extra cost, with unlimited revisions until your original rejection is approved. Some apps break a rule that no fix can get around, and if yours looks like one I'll say so before you order.
1, 3 or 5 days depending on the package, counted from when I get access. After that the clock is Apple's: review usually takes a few days and occasionally longer.
I use it only to build and submit your app, and delete my copy when the job is done. Happy to sign an NDA if you want one.
Not yet. iOS only for now.
Questions before you order? I reply by email, usually within a day. If you were rejected, paste the message from Apple and I'll tell you what it means for free.